About

Hi, I'm Colin Veron, a technical artist and computer science engineering student based in France.

My focus is shaders: real-time rendering, procedural visuals, the kind of work that lives at the boundary between code and image. I'm still actively learning, and I want to keep going deeper into every part of the technical artist role, tools, pipelines, rigging, whatever's next.

On this site you'll find personal projects like shader experiments, game development, 3D modeling, and occasionally things that are harder to categorize. I also write technical articles. Most of what I know I picked up from people who generously put their work out there on the internet. Writing here is my way of giving back.

Outside of that I like piano (though I haven't touched it in months), learning languages, cooking food (veggie here), and cats. I have one, very cute and very black. He might be hiding somewhere on this site.